﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

using Prism.Games.GalEngine.Scripts.EasyScript;

namespace Prism.Games.GalEngine.Scripts.EasyScriptContentModel
{
    /// <summary>
    /// 内容总结构，可被编辑器用于识别新式的派生结构。
    /// </summary>
    public interface IScript
    {
        Uri DllPath { get; set; }

        IEnumerable<Command> Commands { get; }
    }
}
